Saturday, 5 November 2011


Ok, This is the fish that I promised to upload. Here's a screenshot to show the geometry and rigging controllers. I remodeled it from an existing model, handed to me for rigging. This was the first thing I ever attempted to rig, it's pretty simple, so it was great to learn.
There's also a picture of it textured. I did the UV's, but didn't paint the texture myself, that was done by Olga (I'll Get a blog link to stick in there)

Friday, 23 September 2011

Nice boots, them shoes

OK, I've been meaning to upload this for ages, It's aboot time! Oh dear, anyway, basically it's a model of an old boot, for the film 'Unreel'. The kid character catches an old boot on his make-shift fishing rod, much to the outperformed co-star fisherman's delight. But the kid has the last laugh, as a lovely fish jumps out of it. I will upload the fish model when I work out why the hell the file won't open on my computer!
But in short, I modeled, UV'd and textured the whole thing. The eagle eyed among you will notice that the UV map is far from perfect, this is due to an inexplicable bug on our linux machines, in which, if we forget to take caution, the UV map is a complete mess the next time the file is opened. And to Cut a long story short, I had to re-arrange the UV map completely three times!! rather annoying to say the least, but that's why the map isn't as good as I'd like.
I've waffled on a little too much about this so I'll stop typing now. As always, criticisms/questions are welcome.

Tuesday, 17 May 2011

Some 3D

I really should render out some 3D work and beam it into your eyeballs via this website. But for now, here's a piano to satisfy your hungry retinas:

Graeme's been working on an 11 second club animation, and needed a piano for his character play. It only took about a day and a half, the geometry is far from perfect (so I won't show you!) but it does its required job, all the keys move in the appropriate way, and it even has a little sheet of music! It's all about practice... and fun. Maybe I'll do a little animated turntable at some point.

Tuesday, 3 May 2011

Some more drawings. This is one from the british museum (don't worry... He's armless)

Forget that awful joke, here's Mr.Blackbirdie outside my bedroom window:
One from Tyneham village, not too far from my house, its nice, apart from all the houses are a hundred years old... and broken. Makes for a deceptively challenging draw though. I would have stayed for longer but the rainclouds had other ideas.

Friday, 29 April 2011

Recent life drawing, tried some tone, as it was a longer pose, although the lighting was flatter than... (something really flat), I was right behind the light... I know, schoolboy error!
Im Not so scared of drawing faces any more, well, I still find it monumentally difficult to draw them, but I no longer drip with sweat, and I don't have to loosen my collar to let out a cloud of steam while struggling any more, which is nice.

These two are nowhere near as good as I'd like, but I'm still practicing!

Here are some drawings from Marwell zoo, nothing too exciting, I'm not crazy about these but have a look anyway:

Saturday, 12 March 2011

Here are some life drawings from my current term, from January, up until May.

(Click on images to view them bigger)

3D Things.

As a second year, I'm a team member in a graduate production film called 'Unreel', a short 3D film about a fisherman having an unsuccessful day of angling, and as an insult to injury, gets massively upstaged by a random little boy with a stick and bubblegum. The blog for the film shows some more impressive and up to date stuff at

I'm relatively inexperienced in 3D (Autodesk Maya) I modeled Some houses which will be in the layout of the film. I'ts a small fishing town.
As you can see, there are only 6 different types of building made, Duplicated them and textured them in different colours, simply so it looks like more than 6 buildings and I can make a whole village out of them by scaling them differently, too.

Below is the unfinished layout. I didn't make the actual layout, just the houses and those wooden jetty things.

Some fishing gear that I have modeled and textured for the film.

Some general life drawing

Here are some life drawings from the first term of second year. Know this: I used auto levels in photoshop to make the drawings stand out, but it totally killed any line quality that was there, and i no longer have the original un-edited scans. So just so you know, they weren't drawn with an 8B pencil in my Hulk-like fist, it just looks that way!

Constructive criticisms are welcome.

The above is a little study of an Egon Schiele drawing.
I hate the top left drawing, everything is wrong with it so just ignore that one!
The longest I've ever spent drawing a head, about an hour. Heads are one of those things that Ihave massive difficulty drawing, so I've always avoided it. I was happy that this one actually resembles the model.

I approached this one using the technique of Dryden Goodwin (he is amazing) but mine didn't quite turn out like his masterpieces. A worthwhile exercise none the less.


Gesture is highly important in animation, here are some of my examples of gestural life drawing.
These drawings take around 30 seconds so I'm not concerned about proportion or details, I'ts about describing the pose and the movement within a very short time:

Friday, 11 March 2011

... So I started a blog.

Alright, it's long overdue but I finally set up a blog and this is my first ever post.

I have sorted out a bunch of stuff to upload but I gotta start somewhere so I'll begin at the beginning. Right now the end of second year at the AUCB on BA Animation Production is in sight, and as I've only just set this thing up, I'll do a bit of a back-datey thing and show some first year stuff. It's not really great but I figured it might be worth uploading for two reasons: 1. To hopefully show some skill development, and 2. To work out how to work this bloggy thing.

So if I do this right... there should be some images under this text of some bits and bobs from my fist year.

The above two are artist studies of Toulouse Lautrec. please excuse the mess of a horse on the right.
One of the Purbeck Hills, no too far from my house.

...And there is some vegetation.