As a second year, I'm a team member in a graduate production film called 'Unreel', a short 3D film about a fisherman having an unsuccessful day of angling, and as an insult to injury, gets massively upstaged by a random little boy with a stick and bubblegum. The blog for the film shows some more impressive and up to date stuff at http://keepitunreel.blogspot.com/
I'm relatively inexperienced in 3D (Autodesk Maya) I modeled Some houses which will be in the layout of the film. I'ts a small fishing town.
As you can see, there are only 6 different types of building made, Duplicated them and textured them in different colours, simply so it looks like more than 6 buildings and I can make a whole village out of them by scaling them differently, too.
Below is the unfinished layout. I didn't make the actual layout, just the houses and those wooden jetty things.
Some fishing gear that I have modeled and textured for the film.
Here are some life drawings from the first term of second year. Know this: I used auto levels in photoshop to make the drawings stand out, but it totally killed any line quality that was there, and i no longer have the original un-edited scans. So just so you know, they weren't drawn with an 8B pencil in my Hulk-like fist, it just looks that way!
Constructive criticisms are welcome.
The above is a little study of an Egon Schiele drawing.
I hate the top left drawing, everything is wrong with it so just ignore that one!
The longest I've ever spent drawing a head, about an hour. Heads are one of those things that Ihave massive difficulty drawing, so I've always avoided it. I was happy that this one actually resembles the model.
I approached this one using the technique of Dryden Goodwin (he is amazing) but mine didn't quite turn out like his masterpieces. A worthwhile exercise none the less.
Alright, it's long overdue but I finally set up a blog and this is my first ever post.
I have sorted out a bunch of stuff to upload but I gotta start somewhere so I'll begin at the beginning. Right now the end of second year at the AUCB on BA Animation Production is in sight, and as I've only just set this thing up, I'll do a bit of a back-datey thing and show some first year stuff. It's not really great but I figured it might be worth uploading for two reasons: 1. To hopefully show some skill development, and 2. To work out how to work this bloggy thing.
So if I do this right... there should be some images under this text of some bits and bobs from my fist year.
The above two are artist studies of Toulouse Lautrec. please excuse the mess of a horse on the right.
One of the Purbeck Hills, no too far from my house.